installations
2004
Sound-installation based on acoustic feedback
2006
Multiple small electronic units reacting to sunlight
since 2007
Permanent, large scale, generative sound-installation in Second Life
2003
Audio visual installation with forty bouncing scrollbars
2009
Drawing profile pictures on the floor. An installation in Second LIfe
performances
2009
Painting performance by Conditional Design
2005
Dance performance with an interactive sound-installation
2005
The audience follows a set of seating rules
2007
A realtime performance of creating a Max-patch, starting from zero.
since 2000
Collection of performances through the years
software
2005
Interactive and generative music and sound for a computergame
2003
A small flashfile that creates generative music
applied projects
since 2003
Permanent sound-installation for kids in the Klankspeeltuin / Muziekgebouw aan ’t IJ
since 2005
Permanent sound-installation for kids in the Klankspeeltuin / Muziekgebouw aan ’t IJ
since 2007
Website for the Sandberg Institute
2006
Custom software for an installation with virtual sound-field and wireless headphones
2004
Custom software for an interactive installation
2009
Music and sound design for a short movie.
2009
Sound design for the International Film Festival Breda trailer
writings
2009
drawing game published in Metropolis M
2008
by Luna Maurer, Edo Paulus, Jonathan Puckey and Roel Wouters
2002
The use of Generative Music Systems for Interactive Media